
When the skill is developed to level 4 and when the skill is applied to an ally, a paladin also receives a protective barrier. As the skill develops, the amount of damage that the shield can withstand increases. Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage. You need to take a shield to use this skill. Damage increases with the development of the skill. Paladin causes damage with a shield, repels the enemy a few yards away and stuns the target. With some chance, opponents can be stunned. Paladin instantly moves over a battlefield and causes damage to all enemies in a small radius. All the attacks against the enemy bearing such a label will restore health. All enemies get magic damage from the skill.Īttack causes magic damage and marks the enemy with a label. Makes all enemies in the radius of Illumination effect to attack the paladin. Instantly restores some of the characters health points, or his ally's, using magic power. The time of the skill effect increases with its level of skill study. The enemy character only loses his target.

Affects all allies in a party, inside a certain radius.Īttracts the target's attention, and makes the hostile monster attack you. Increases the healing effects from other skills. They cannot move or use their skills, and their damage is reduced. If the target is under the "Fetters of justice" spell, they get additional magic damage during this time.īlind all the enemies, in a certain radius, around the paladin. Causes increased physical damage to the target.
